Thursday, November 28, 2019

I am not esther free essay sample

Describe a conflict/challenge faced by a character in the novel. Explain why the conflict/challenge is important. Fleur Beale effectively creates conflict between her two main characters 14 year old Kirby Pilgrim and her Uncle Caleb in the novel I Am Not Esther by throwing together two contrasting characters. This conflict is important because it introduces new characters to the plot, develops relationships, creates suspense, and reveals the themes identity crisis and rebellion. When Kirby’s mother, without much notice leaves Kirby in the care of her Uncle Caleb, leader of a cult and takes off to Africa Kirby’s world is turned upside down. At the first meeting Uncle Caleb introduces Kirby as Esther. â€Å" I am not Esther† Kirby repeated in protest, â€Å"I’m Kirby† But he insisted that she would have to use her new name as all the women of their faith had Biblical names. Kirby was used to dyeing her hair red and green for Christmas but now Uncle Caleb made her tie her hair in a braid and wear a headscarf in public. We will write a custom essay sample on I am not esther or any similar topic specifically for you Do Not WasteYour Time HIRE WRITER Only 13.90 / page In protest Kirby hacked her hair with a kitchen knife. He also made her abandon her jeans and T-shirt and for a Long blue skirt, white loose blouse done up to the neck and up to the wrists, big white apron, laced up shoes and underwear ‘big enough to hide a cow’. Kirby who was loathe to give up her jeans objected by saying, â€Å"I’m allergic to skirts. † Besides these impositions there was no TV or radio at the cult and no books to read but for the Bible as they ‘kept their thoughts turned to the lord. Also she had to use formal language and obey the rules of the cult without question as the women of the cult always put themselves in the background. When Kirby tried to assert herself Uncle Caleb locked her in the prayer room where she remained isolated until such time Uncle Caleb released her. This conflict is important because it introduces new characters like Daniel and Maggie into the plot and develops fascinating relationships between them. Esther’s cousin Daniel helped Kirby find her mother’s things after Uncle Caleb refused to let her have them and Esther found comfort in the innocent 5 year old Maggie. The conflict also creates suspense as the reader is kept guessing, will Kirby get out of the cult and be reunited with her mother with Daniel’s help or will she succumb to the pressure from Uncle Caleb and accept the lifestyle of the cult. When Esther protests to her change in name and hairstyle and dress the themes identity crisis and rebellion are revealed by her actions. â€Å"I don’t know who I am any longer† Esther said to her mother when they were reunited, confused about her identity as any fourteen year old who had so much change inflicted on her in such a short span of time would feel. So we see that Fleur Beale has deliberately used conflict in the novel so that the reader is engaged with the characters and the plot of the novel and the resolution in the end becomes all the more meaningful because of the conflict that Esther faced when she moved to live in the cult and met the domineering Uncle Caleb.

Sunday, November 24, 2019

Nursing admission guide Essay

Nursing admission guide Essay Nursing admission guide Essay Table of Contents Overview of Nursing Program and Tracks ..................................................................................................... 1 Background Check, Fingerprinting, and Drug Screen ................................................................................... 1-2 Important Dates ................................................................................................................................................... 2 Minimum Admission Requirements ..................................................................................................................... 3 Information Sessions ............................................................................................................................................ 4 Admission Testing ................................................................................................................................................. 4-5 Selection Procedures ........................................................................................................................................... 6 Calculation Sheet ................................................................................................................................................. 7 Program Costs ...................................................................................................................................................... 8-9 Additional Information and Resources ............................................................................................................. 10-11 Overview of Nursing Program and Tracks Thank you for your interest in the nursing program of Oakland Community College (OCC). The nursing program at OCC is rigorous and incorporates a variety of experiences. A typical week for a student might include 3-4 hours of theory lecture on Monday, two 8-hour clinical shifts in an agency setting (day or evening; some weekend rotations may be required), and three hours of lab on another day of the week. For detailed information regarding the nursing program (including policies, clinical sites, and immunization requirements) please see the Nursing Student Handbook, which is available on the nursing website. Oakland Community College offers an associate degree nursing program, which contains three tracks: The traditional track (ADN), the RNE ladder, and the transitional LPN to ADN track (TPN). Tracks Degree Nursing Background License Eligibility* Campus ADN Traditional Track Associate in Applied Science, Nursing None RN Highland Lakes RNE Track (offered in even years only) TPN Track Associate in Applied Science, Second Year Nursing Completion Modified Career Ladder Associate in Applied Science, Transitional LPN to ADN Track OCC PNE program RN Southfield graduate and Michigan LPN Licensure Non-OCC PN graduate RN Southfield and Michigan LPN Licensure *Upon successful program completion, must pass licensing examination to become licensed as a Registered Nurse (RN). Students interested in nursing should meet with a counselor for an unofficial checklist (at the Highland Lakes or Southfield Campus) and attend an information session (see page 4) as early as possible. Each program or track includes minimum admission requirements that must be completed in order to be eligible to apply to the program. Because there are typically more applicants each year than seats available, applicants who meet the requirements are not guaranteed admission. Applicants are considered for admission based on the selection processes outlined in this guide. The nursing department does not maintain a waiting list. Therefore, students who are not accepted must reapply. Background Check, Fingerprinting and Drug Screen ADMISSION After selection is completed, those students who have been invited to the nursing program will be granted conditional admittance

Thursday, November 21, 2019

The effect of video gaming on children Essay Example | Topics and Well Written Essays - 1500 words

The effect of video gaming on children - Essay Example Various studies in both laboratory and home environments have confirmed that when children play violent video games such as Thrill Kill, Grand Theft Auto or Manhunt it can increase violent behaviors and thoughts. Furthermore, playing violent video games is likely more detrimental for children than watching violent television shows or movies because interactive video games are particularly engrossing and require the player to develop a personal association with the violent characters of the game. Children playing violent video games, at least in the short run, appear to affect hostile behaviors by promoting aggressive thoughts. Long-term effects are likely to be long lasting too because the player is repeatedly and intensely trained then practices violent acts. It becomes progressively easier to access this negative behavior on a sub-conscious level for use when faced with future aggravating circumstances. Children who are repeatedly exposed to violent video games take the risk of altering their basic personality structure. The resulting changes in everyday social relationships may lead to a steady increase in aggressive actions. The interactive environment of the video game suggests its influence is more dominant than the more extensively researched movie and television media. With improved realism and the trend of including increasing amounts of explicit violence in games, those who play (and those who buy) violent video games should be aware of the potential negative conse quences. Infamous consequences have caused far-reaching discussions regarding the effects of video gaming on children. For instance, a national conversation resulted regarding what relationship video games had to the Columbine High School killings where two students massacred 13 and wounded 23 before committing suicide. While several motivations could have played a part in their reasoning, no one has been able to identify specifically what provoked these students to fire repeatedly at their schoolmates and teachers but violent video games have been highlighted as one potentially contributing dynamic. The two teens had played Doom often; a bloody, brutal firearms game that is utilized by the military to instruct the U.S. military forces on how to kill more proficiently. To what extent this video game influenced the actions of these two students has been debated since the 1999 incident. The Entertainment medium, it is widely acknowledged, is a tremendously influential aspect for all people. It is logical to believe video games, especially the ones that depict violence, will have an effect on the violent behavior of impressionable children. Currently, little research exists which has thoroughly examined the connection between violent actions and violent video games. â€Å"Although the belief that the media are causing a harmful effect is wide-spread in the public, knowledge about the nature of the negative effects and how they work seems to be lacking. A good illustration of misinformed nature of the topic among well-meaning people occurred just after the shooting at Columbine High School† (Potter, 2002 P. 3). Because too few studies exist, parents lack needed knowledge regarding the effects video games have on their children. However, this absence of reliable information doesn’t prevent amateur psychologists, parents mostly, from accusing anything and everything except their precious kids or themselves for the violent acts their children commit. A similar ex ample might be a parent that blames their child’s violent tendencies, drug use or suicide on a line in a certain song. If a child unfortunately tends their life, the lyrics of a song may have been the last straw but the underlying bale of emotions producing their feelings of hopelessness and depression was much more to blame for the act. Parents too frequently look for the most convenient target to place blame instead of placing responsibility on their kids’ or their own weak parenting skills. â€Å"We are a country full of finger pointers. When tragedy occurs, we blame the media, the movie industry, the video game industry; the list goes on and on. However, no one bothers to look in the most obvious place, the mirror† (Potter, 2002 P. 3). Usually, it is the parents who purchase violent video games then have the game, in conjunction with the television, babysit their children. If these parents were worried about a relationship between video violence and their ch ildren committing violent acts then why did they buy the game to start with and why do they permit their kids to watch violent cartoons repeatedly or